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While this asset looks amazing, the demo scene is almost impossible to use.

Most of the world geometry is joined to the mesh "Tomato.016" and they are over 1800+ materials. Godot has a limit of 256 materials per mesh. Please use the same material for the same color instead of making a new one each time, and name them individually, every material being 'Material.#' makes it impossible for me to merge unless I do it manually.

I spent 5 hours working on this to get it in game for my gamejam project and gave up.

Really cool.
Could you pleas einform what is the lciense for using this?

Can they be used in commercial projects?

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Free To Use Anywhere

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bridge houses used to render in blender 4 optix and give you 5 star rating.